Gauging Students’ Feedback on the Use of Virtual Reality in Learning
The main goal of the project was to collect feedback from students when using Virtual Reality (VR) software in learning. A VR application that supports multi-users, interaction, communication, and virtual presentation is built to gauge students’ feedback. The VR application presents a module for ass...
出版年: | Lecture Notes in Educational Technology |
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第一著者: | |
フォーマット: | Book chapter |
言語: | English |
出版事項: |
Springer Science and Business Media Deutschland GmbH
2024
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オンライン・アクセス: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85217930415&doi=10.1007%2f978-981-97-4507-4_63&partnerID=40&md5=10977f2d539c86c8127204fd9f5b6d4c |