DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?

This study aims to explore participants’ insights and feelings towards exergame concepts to promote physical activity (PA). Specifically, aspects such as participants’ perceptions, knowledge and motivation towards exergame were analysed to investigate how exergame influences their engagement with PA...

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Published in:Journal of Sustainability Science and Management
Main Author: Zulkifli A.F.; Danis A.
Format: Article
Language:English
Published: Universiti Malaysia Terengganu 2022
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85150296589&doi=10.46754%2fjssm.2022.12.013&partnerID=40&md5=acb6a21282c97dc9fc39d0b229321147
id 2-s2.0-85150296589
spelling 2-s2.0-85150296589
Zulkifli A.F.; Danis A.
DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?
2022
Journal of Sustainability Science and Management
17
12
10.46754/jssm.2022.12.013
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85150296589&doi=10.46754%2fjssm.2022.12.013&partnerID=40&md5=acb6a21282c97dc9fc39d0b229321147
This study aims to explore participants’ insights and feelings towards exergame concepts to promote physical activity (PA). Specifically, aspects such as participants’ perceptions, knowledge and motivation towards exergame were analysed to investigate how exergame influences their engagement with PA and learning during online distance learning (ODL). This study adopted a qualitative research design. Both video recording (2 minutes/video) and drawings (i.e., discussed in part two) were utilised to explore the participants’ perceptions, knowledge, and motivation with exergame. Convenience sampling was utilised to gather participants who comprised of 45 first-year undergraduate physical and health education (PHE), biology and chemistry major students ages between 20-25 years (i.e., 13 males and 32 females, respectively). The Interpretive Phenomenological Analysis approach was referred to develop the procedures and instruments while Consider.ly software (Usertime Solutions GmbH) was used to analyse data from the videos and drawings. Additionally, the keywords and significant answers were also noted, clustered into main themes to ease understanding and superordinate themes related to this study. Findings indicate that: (i) Exergame concepts were effective in increasing both participants’ learning enjoyment and PA level, (ii) The addition of exergame was successful in promoting higher engagement between participants and educators, (iii) A lot of participants reported higher motivation to learn course contents and (iv) Perceived exergame as an opportunity to sharpen their thinking skills through challenges presented in exergame. Overall, the findings contribute to our understanding of how pedagogical strategies such as exergame can be adopted in and out of the classroom to promote desirable learning experiences and academic outcomes. © Penerbit UMT
Universiti Malaysia Terengganu
18238556
English
Article
All Open Access; Bronze Open Access
author Zulkifli A.F.; Danis A.
spellingShingle Zulkifli A.F.; Danis A.
DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?
author_facet Zulkifli A.F.; Danis A.
author_sort Zulkifli A.F.; Danis A.
title DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?
title_short DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?
title_full DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?
title_fullStr DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?
title_full_unstemmed DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?
title_sort DOES EXERGAME HELP IMPROVE PRE-SERVICE TEACHERS’ PERCEPTIONS, KNOWLEDGE AND MOTIVATION TO ENGAGE IN PHYSICAL ACTIVITY?
publishDate 2022
container_title Journal of Sustainability Science and Management
container_volume 17
container_issue 12
doi_str_mv 10.46754/jssm.2022.12.013
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-85150296589&doi=10.46754%2fjssm.2022.12.013&partnerID=40&md5=acb6a21282c97dc9fc39d0b229321147
description This study aims to explore participants’ insights and feelings towards exergame concepts to promote physical activity (PA). Specifically, aspects such as participants’ perceptions, knowledge and motivation towards exergame were analysed to investigate how exergame influences their engagement with PA and learning during online distance learning (ODL). This study adopted a qualitative research design. Both video recording (2 minutes/video) and drawings (i.e., discussed in part two) were utilised to explore the participants’ perceptions, knowledge, and motivation with exergame. Convenience sampling was utilised to gather participants who comprised of 45 first-year undergraduate physical and health education (PHE), biology and chemistry major students ages between 20-25 years (i.e., 13 males and 32 females, respectively). The Interpretive Phenomenological Analysis approach was referred to develop the procedures and instruments while Consider.ly software (Usertime Solutions GmbH) was used to analyse data from the videos and drawings. Additionally, the keywords and significant answers were also noted, clustered into main themes to ease understanding and superordinate themes related to this study. Findings indicate that: (i) Exergame concepts were effective in increasing both participants’ learning enjoyment and PA level, (ii) The addition of exergame was successful in promoting higher engagement between participants and educators, (iii) A lot of participants reported higher motivation to learn course contents and (iv) Perceived exergame as an opportunity to sharpen their thinking skills through challenges presented in exergame. Overall, the findings contribute to our understanding of how pedagogical strategies such as exergame can be adopted in and out of the classroom to promote desirable learning experiences and academic outcomes. © Penerbit UMT
publisher Universiti Malaysia Terengganu
issn 18238556
language English
format Article
accesstype All Open Access; Bronze Open Access
record_format scopus
collection Scopus
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