Graphic design roles in gamification: Malaysia's cross-cultural traditional board games
This research presents an approach to creating graphic designs which are derived from the design thinking method. The design thinking method will consist of the following process: emphasis, define, ideate, prototype and test. The research also examined the commercialization of gamification using boa...
出版年: | Perspectives and Practices of Gamification |
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第一著者: | |
フォーマット: | Book chapter |
言語: | English |
出版事項: |
Nova Science Publishers, Inc.
2022
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オンライン・アクセス: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85152748497&partnerID=40&md5=3a53cfccfbe36d8a62ce7eee9a579202 |