Graphic design roles in gamification: Malaysia's cross-cultural traditional board games

This research presents an approach to creating graphic designs which are derived from the design thinking method. The design thinking method will consist of the following process: emphasis, define, ideate, prototype and test. The research also examined the commercialization of gamification using boa...

詳細記述

書誌詳細
出版年:Perspectives and Practices of Gamification
第一著者: Shawalludin S.; Sanmugam M.; Jamaludin J.; Ibrahim S.F.; Badri Z.
フォーマット: Book chapter
言語:English
出版事項: Nova Science Publishers, Inc. 2022
オンライン・アクセス:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85152748497&partnerID=40&md5=3a53cfccfbe36d8a62ce7eee9a579202