Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction

In the context of the Metaverse, Virtual Reality (VR) technology has achieved significant advancements, thereby stimulating a deeper exploration of VR user experience quality in the academic community. This study comprehensively reviewed the literature and research related to virtual reality technol...

Full description

Bibliographic Details
Published in:2024 9TH INTERNATIONAL CONFERENCE ON ELECTRONIC TECHNOLOGY AND INFORMATION SCIENCE, ICETIS 2024
Main Authors: Liu, Gangling; Bin Anwar, Rusmadiah; Vermol, Verly Veto
Format: Proceedings Paper
Language:English
Published: IEEE 2024
Subjects:
Online Access:https://www-webofscience-com.uitm.idm.oclc.org/wos/woscc/full-record/WOS:001298131100055
author Liu
Gangling; Bin Anwar
Rusmadiah; Vermol
Verly Veto
spellingShingle Liu
Gangling; Bin Anwar
Rusmadiah; Vermol
Verly Veto
Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
Computer Science; Engineering
author_facet Liu
Gangling; Bin Anwar
Rusmadiah; Vermol
Verly Veto
author_sort Liu
spelling Liu, Gangling; Bin Anwar, Rusmadiah; Vermol, Verly Veto
Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
2024 9TH INTERNATIONAL CONFERENCE ON ELECTRONIC TECHNOLOGY AND INFORMATION SCIENCE, ICETIS 2024
English
Proceedings Paper
In the context of the Metaverse, Virtual Reality (VR) technology has achieved significant advancements, thereby stimulating a deeper exploration of VR user experience quality in the academic community. This study comprehensively reviewed the literature and research related to virtual reality technology and user experience evaluation, identifying three mainstream VR interaction tasks. Based on the perceptual features of user experience, a measuring procedure for user preferences regarding manipulation modes was designed. Data from 73 participants were collected and analyzed using a combination of user testing, and self-reports. The findings indicate that participants exhibit a strong preference for isomorphic manipulation modes that closely mimic real-world actions-such as direct picking and continuous turning - due to their enhanced realism, reliability, ease of comprehension, and comfort during interaction. These results underscore the importance of aligning virtual manipulations with intuitive, real-world behaviors to improve user satisfaction and engagement in VR environments.
IEEE


2024


10.1109/ICETIS61828.2024.10594001
Computer Science; Engineering

WOS:001298131100055
https://www-webofscience-com.uitm.idm.oclc.org/wos/woscc/full-record/WOS:001298131100055
title Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_short Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_full Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_fullStr Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_full_unstemmed Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_sort Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
container_title 2024 9TH INTERNATIONAL CONFERENCE ON ELECTRONIC TECHNOLOGY AND INFORMATION SCIENCE, ICETIS 2024
language English
format Proceedings Paper
description In the context of the Metaverse, Virtual Reality (VR) technology has achieved significant advancements, thereby stimulating a deeper exploration of VR user experience quality in the academic community. This study comprehensively reviewed the literature and research related to virtual reality technology and user experience evaluation, identifying three mainstream VR interaction tasks. Based on the perceptual features of user experience, a measuring procedure for user preferences regarding manipulation modes was designed. Data from 73 participants were collected and analyzed using a combination of user testing, and self-reports. The findings indicate that participants exhibit a strong preference for isomorphic manipulation modes that closely mimic real-world actions-such as direct picking and continuous turning - due to their enhanced realism, reliability, ease of comprehension, and comfort during interaction. These results underscore the importance of aligning virtual manipulations with intuitive, real-world behaviors to improve user satisfaction and engagement in VR environments.
publisher IEEE
issn

publishDate 2024
container_volume
container_issue
doi_str_mv 10.1109/ICETIS61828.2024.10594001
topic Computer Science; Engineering
topic_facet Computer Science; Engineering
accesstype
id WOS:001298131100055
url https://www-webofscience-com.uitm.idm.oclc.org/wos/woscc/full-record/WOS:001298131100055
record_format wos
collection Web of Science (WoS)
_version_ 1818940498584272896