Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction

In the context of the Metaverse, Virtual Reality (VR) technology has achieved significant advancements, thereby stimulating a deeper exploration of VR user experience quality in the academic community. This study comprehensively reviewed the literature and research related to virtual reality technol...

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Bibliographic Details
Published in:2024 9TH INTERNATIONAL CONFERENCE ON ELECTRONIC TECHNOLOGY AND INFORMATION SCIENCE, ICETIS 2024
Main Authors: Liu, Gangling; Bin Anwar, Rusmadiah; Vermol, Verly Veto
Format: Proceedings Paper
Language:English
Published: IEEE 2024
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Online Access:https://www-webofscience-com.uitm.idm.oclc.org/wos/woscc/full-record/WOS:001298131100055
Description
Summary:In the context of the Metaverse, Virtual Reality (VR) technology has achieved significant advancements, thereby stimulating a deeper exploration of VR user experience quality in the academic community. This study comprehensively reviewed the literature and research related to virtual reality technology and user experience evaluation, identifying three mainstream VR interaction tasks. Based on the perceptual features of user experience, a measuring procedure for user preferences regarding manipulation modes was designed. Data from 73 participants were collected and analyzed using a combination of user testing, and self-reports. The findings indicate that participants exhibit a strong preference for isomorphic manipulation modes that closely mimic real-world actions-such as direct picking and continuous turning - due to their enhanced realism, reliability, ease of comprehension, and comfort during interaction. These results underscore the importance of aligning virtual manipulations with intuitive, real-world behaviors to improve user satisfaction and engagement in VR environments.
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DOI:10.1109/ICETIS61828.2024.10594001