Gamified learning experience and adaptation of Malaysian warriors: User interface by the ADDIE model
Traditionally, the learning method in school uses textbooks, notes, and a slide presentation by a teacher. In the 21st century, the teaching method has expanded to use gamification by combining the learning contents with the mechanical elements of a game. Nowadays, educators who have used the method...
Published in: | Perspectives and Practices of Gamification |
---|---|
Main Author: | 2-s2.0-85152749047 |
Format: | Book chapter |
Language: | English |
Published: |
Nova Science Publishers, Inc.
2022
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Online Access: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85152749047&partnerID=40&md5=0bb3b03772e301e5c0320178ef1cffd6 |
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