The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study

Purpose: This study aims to propose a novel approach to developing an interactive and immersive virtual environment for design communication in the furniture, fixture and equipment (FFE) sector. The study further investigates its effectiveness in enhancing the design communication and coordination b...

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发表在:Engineering, Construction and Architectural Management
主要作者: 2-s2.0-85101438297
格式: 文件
语言:English
出版: Emerald Group Holdings Ltd. 2020
在线阅读:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85101438297&doi=10.1108%2fECAM-04-2020-0235&partnerID=40&md5=c89c6b9d23be222d2b3e3cafafba3afd
id Prabhakaran A.; Mahamadu A.-M.; Mahdjoubi L.; Manu P.; Che Ibrahim C.K.I.; Aigbavboa C.O.
spelling Prabhakaran A.; Mahamadu A.-M.; Mahdjoubi L.; Manu P.; Che Ibrahim C.K.I.; Aigbavboa C.O.
2-s2.0-85101438297
The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
2020
Engineering, Construction and Architectural Management
28
5
10.1108/ECAM-04-2020-0235
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85101438297&doi=10.1108%2fECAM-04-2020-0235&partnerID=40&md5=c89c6b9d23be222d2b3e3cafafba3afd
Purpose: This study aims to propose a novel approach to developing an interactive and immersive virtual environment for design communication in the furniture, fixture and equipment (FFE) sector. The study further investigates its effectiveness in enhancing the design communication and coordination between the stakeholder. Design/methodology/approach: Quasi-experimental research was adopted involving 12 FFE professionals, designers and end-users in single-group pre-test-post-test design. The tests were performed primarily to ascertain the impact of the application of interactive virtual reality on delivering furniture design selection and coordination tasks. Further interviews were used to elicit participants' views on the functionality and usefulness of the proposed approach. Findings: The findings indicate that an interactive immersive virtual FFE environment: enhances the productivity of the design team through a collaborative virtual workspace offering a synchronised networked design testing and review platform; reduces the time required for the stakeholders to comprehend the design options and test those; enhances the design communication and quality of the design and encourages the collaborative culture in the industry; improves the design satisfaction of the stakeholders; and finally, requires significantly less time for design decision-making when compared to traditional methods. Research limitations/implications: Future studies should incorporate space planning concepts and explore non-experimental methodologies in a real-life FFE project setup. Practical implications: The proposed approach provides opportunities for enhanced interpretation of design intent in FFE as well as efficiency in design selection and coordination tasks when compared with conventional two-dimensional methods of communication. Originality/value: This study proposes a step change in the way furniture design is communicated and coordinated through an immersive virtual experience. Previous studies have not addressed the issue of impact on design coordination instead focussed on marketing and sales. © 2020, Emerald Publishing Limited.
Emerald Group Holdings Ltd.
9699988
English
Article
All Open Access; Green Open Access
author 2-s2.0-85101438297
spellingShingle 2-s2.0-85101438297
The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
author_facet 2-s2.0-85101438297
author_sort 2-s2.0-85101438297
title The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
title_short The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
title_full The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
title_fullStr The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
title_full_unstemmed The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
title_sort The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
publishDate 2020
container_title Engineering, Construction and Architectural Management
container_volume 28
container_issue 5
doi_str_mv 10.1108/ECAM-04-2020-0235
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-85101438297&doi=10.1108%2fECAM-04-2020-0235&partnerID=40&md5=c89c6b9d23be222d2b3e3cafafba3afd
description Purpose: This study aims to propose a novel approach to developing an interactive and immersive virtual environment for design communication in the furniture, fixture and equipment (FFE) sector. The study further investigates its effectiveness in enhancing the design communication and coordination between the stakeholder. Design/methodology/approach: Quasi-experimental research was adopted involving 12 FFE professionals, designers and end-users in single-group pre-test-post-test design. The tests were performed primarily to ascertain the impact of the application of interactive virtual reality on delivering furniture design selection and coordination tasks. Further interviews were used to elicit participants' views on the functionality and usefulness of the proposed approach. Findings: The findings indicate that an interactive immersive virtual FFE environment: enhances the productivity of the design team through a collaborative virtual workspace offering a synchronised networked design testing and review platform; reduces the time required for the stakeholders to comprehend the design options and test those; enhances the design communication and quality of the design and encourages the collaborative culture in the industry; improves the design satisfaction of the stakeholders; and finally, requires significantly less time for design decision-making when compared to traditional methods. Research limitations/implications: Future studies should incorporate space planning concepts and explore non-experimental methodologies in a real-life FFE project setup. Practical implications: The proposed approach provides opportunities for enhanced interpretation of design intent in FFE as well as efficiency in design selection and coordination tasks when compared with conventional two-dimensional methods of communication. Originality/value: This study proposes a step change in the way furniture design is communicated and coordinated through an immersive virtual experience. Previous studies have not addressed the issue of impact on design coordination instead focussed on marketing and sales. © 2020, Emerald Publishing Limited.
publisher Emerald Group Holdings Ltd.
issn 9699988
language English
format Article
accesstype All Open Access; Green Open Access
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collection Scopus
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