Gauging Students’ Feedback on the Use of Virtual Reality in Learning
The main goal of the project was to collect feedback from students when using Virtual Reality (VR) software in learning. A VR application that supports multi-users, interaction, communication, and virtual presentation is built to gauge students’ feedback. The VR application presents a module for ass...
出版年: | Lecture Notes in Educational Technology |
---|---|
第一著者: | 2-s2.0-85217930415 |
フォーマット: | Book chapter |
言語: | English |
出版事項: |
Springer Science and Business Media Deutschland GmbH
2024
|
オンライン・アクセス: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85217930415&doi=10.1007%2f978-981-97-4507-4_63&partnerID=40&md5=10977f2d539c86c8127204fd9f5b6d4c |
類似資料
-
Gauging Students’ Feedback on the Use of Virtual Reality in Learning
著者:: Arshad N.I.; Mohamed Ariff M.I.; Amiruddin A.A.B.; Sugathan S.K.; Mokhtar N.I.; Mohd Ariffin M.
出版事項: (2024) -
Impact of learning analytics feedback on self-regulated learning: Triangulating behavioural logs with students' recall
著者:: Lim L.-A.; Gasevic D.; Matcha W.; Ahmad Uzir N.; Dawson S.
出版事項: (2021) -
How does desktop virtual reality enhance learning outcomes? A structural equation modeling approach
著者:: 2-s2.0-77956266282
出版事項: (2010) -
Virtual Reality for Stress Reduction: Usability Insights into Exposure Environments and Relaxation Therapy
著者:: 2-s2.0-85219512099
出版事項: (2024) -
The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study
著者:: 2-s2.0-85101438297
出版事項: (2020)