Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk]
As more people own smartphones, using visual elements like emoticons, emojis, and stickers in mobile messaging applications has become popular. Smartphone users have grown accustomed to using these visual elements because of their positive effects on communication through applications. Even Oxford D...
Published in: | Asia-Pacific Journal of Information Technology and Multimedia |
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Penerbit Universiti Kebangsaan Malaysia
2023
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2-s2.0-85212984142 Zukhi M.Z.M.; Husni H.; Hussain A. Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk] 2023 Asia-Pacific Journal of Information Technology and Multimedia 12 1 10.17576/apjitm-2023-1201-07 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85212984142&doi=10.17576%2fapjitm-2023-1201-07&partnerID=40&md5=fcdef7c9f961319d2e08ab0de9dc1701 As more people own smartphones, using visual elements like emoticons, emojis, and stickers in mobile messaging applications has become popular. Smartphone users have grown accustomed to using these visual elements because of their positive effects on communication through applications. Even Oxford Dictionary named one of these visual elements the word of the year. However, due to cultural differences, these visual elements have limitations such as limited selection, misinterpretation, and misuse. To overcome the limitations, this study presented a Culturicon Design Model combining cultural dimensions and Human-Computer Interaction icon design principles. In doing so, the model must be validated before its efficacy can be established. This paper aims to outline the designer’s validation process. The designer developed Culturicon samples based on the model as part of the validation process. Then, they validated the model by responding to the validation form. The findings revealed that all designers agreed that the model is understandable and practical for designing Culturicon. © 2023, Penerbit Universiti Kebangsaan Malaysia. All rights reserved. Penerbit Universiti Kebangsaan Malaysia 22892192 English Article All Open Access; Gold Open Access; Green Open Access |
author |
Zukhi M.Z.M.; Husni H.; Hussain A. |
spellingShingle |
Zukhi M.Z.M.; Husni H.; Hussain A. Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk] |
author_facet |
Zukhi M.Z.M.; Husni H.; Hussain A. |
author_sort |
Zukhi M.Z.M.; Husni H.; Hussain A. |
title |
Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk] |
title_short |
Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk] |
title_full |
Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk] |
title_fullStr |
Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk] |
title_full_unstemmed |
Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk] |
title_sort |
Culturicon Design Model: A Case of Designer’s Validation Process; [Model Reka Bentuk Culturicon: Satu Kajian Proses Pengesahan Reka Bentuk] |
publishDate |
2023 |
container_title |
Asia-Pacific Journal of Information Technology and Multimedia |
container_volume |
12 |
container_issue |
1 |
doi_str_mv |
10.17576/apjitm-2023-1201-07 |
url |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85212984142&doi=10.17576%2fapjitm-2023-1201-07&partnerID=40&md5=fcdef7c9f961319d2e08ab0de9dc1701 |
description |
As more people own smartphones, using visual elements like emoticons, emojis, and stickers in mobile messaging applications has become popular. Smartphone users have grown accustomed to using these visual elements because of their positive effects on communication through applications. Even Oxford Dictionary named one of these visual elements the word of the year. However, due to cultural differences, these visual elements have limitations such as limited selection, misinterpretation, and misuse. To overcome the limitations, this study presented a Culturicon Design Model combining cultural dimensions and Human-Computer Interaction icon design principles. In doing so, the model must be validated before its efficacy can be established. This paper aims to outline the designer’s validation process. The designer developed Culturicon samples based on the model as part of the validation process. Then, they validated the model by responding to the validation form. The findings revealed that all designers agreed that the model is understandable and practical for designing Culturicon. © 2023, Penerbit Universiti Kebangsaan Malaysia. All rights reserved. |
publisher |
Penerbit Universiti Kebangsaan Malaysia |
issn |
22892192 |
language |
English |
format |
Article |
accesstype |
All Open Access; Gold Open Access; Green Open Access |
record_format |
scopus |
collection |
Scopus |
_version_ |
1820775447336583168 |