Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction

In the context of the Metaverse, Virtual Reality (VR) technology has achieved significant advancements, thereby stimulating a deeper exploration of VR user experience quality in the academic community. This study comprehensively reviewed the literature and research related to virtual reality technol...

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Published in:2024 9th International Conference on Electronic Technology and Information Science, ICETIS 2024
Main Author: Liu G.; Anwar R.B.; Vermol V.V.
Format: Conference paper
Language:English
Published: Institute of Electrical and Electronics Engineers Inc. 2024
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85200705081&doi=10.1109%2fICETIS61828.2024.10594001&partnerID=40&md5=8cbfeeb800f041d3cb9fa01b563414f9
id 2-s2.0-85200705081
spelling 2-s2.0-85200705081
Liu G.; Anwar R.B.; Vermol V.V.
Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
2024
2024 9th International Conference on Electronic Technology and Information Science, ICETIS 2024


10.1109/ICETIS61828.2024.10594001
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85200705081&doi=10.1109%2fICETIS61828.2024.10594001&partnerID=40&md5=8cbfeeb800f041d3cb9fa01b563414f9
In the context of the Metaverse, Virtual Reality (VR) technology has achieved significant advancements, thereby stimulating a deeper exploration of VR user experience quality in the academic community. This study comprehensively reviewed the literature and research related to virtual reality technology and user experience evaluation, identifying three mainstream VR interaction tasks. Based on the perceptual features of user experience, a measuring procedure for user preferences regarding manipulation modes was designed. Data from 73 participants were collected and analyzed using a combination of user testing, and self-reports. The findings indicate that participants exhibit a strong preference for isomorphic manipulation modes that closely mimic real-world actions-such as direct picking and continuous turning ─ due to their enhanced realism, reliability, ease of comprehension, and comfort during interaction. These results underscore the importance of aligning virtual manipulations with intuitive, real-world behaviors to improve user satisfaction and engagement in VR environments. © 2024 IEEE.
Institute of Electrical and Electronics Engineers Inc.

English
Conference paper

author Liu G.; Anwar R.B.; Vermol V.V.
spellingShingle Liu G.; Anwar R.B.; Vermol V.V.
Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
author_facet Liu G.; Anwar R.B.; Vermol V.V.
author_sort Liu G.; Anwar R.B.; Vermol V.V.
title Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_short Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_full Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_fullStr Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_full_unstemmed Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
title_sort Measurement of User Experience Preferences for Manipulation Modes in VR Human-Computer Interaction
publishDate 2024
container_title 2024 9th International Conference on Electronic Technology and Information Science, ICETIS 2024
container_volume
container_issue
doi_str_mv 10.1109/ICETIS61828.2024.10594001
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-85200705081&doi=10.1109%2fICETIS61828.2024.10594001&partnerID=40&md5=8cbfeeb800f041d3cb9fa01b563414f9
description In the context of the Metaverse, Virtual Reality (VR) technology has achieved significant advancements, thereby stimulating a deeper exploration of VR user experience quality in the academic community. This study comprehensively reviewed the literature and research related to virtual reality technology and user experience evaluation, identifying three mainstream VR interaction tasks. Based on the perceptual features of user experience, a measuring procedure for user preferences regarding manipulation modes was designed. Data from 73 participants were collected and analyzed using a combination of user testing, and self-reports. The findings indicate that participants exhibit a strong preference for isomorphic manipulation modes that closely mimic real-world actions-such as direct picking and continuous turning ─ due to their enhanced realism, reliability, ease of comprehension, and comfort during interaction. These results underscore the importance of aligning virtual manipulations with intuitive, real-world behaviors to improve user satisfaction and engagement in VR environments. © 2024 IEEE.
publisher Institute of Electrical and Electronics Engineers Inc.
issn
language English
format Conference paper
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record_format scopus
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