Summary: | Virtual Reality (VR) stands out as a rapidly evolving wearable technology. However, findings from previous studies reveal that existing VR models exhibit a significant deficiency in addressing the visual interaction requirements of the hearing-impaired (HI) population. While some studies focus on developing VR for HI individuals and incorporating assistive technology (AT) concepts, however, the integration of AT, empathic design (ED), and visual interaction (VI) principles remain underexplored. This study addresses the gap by proposing a fusion VR model that prioritizes the needs of HI individuals. The challenges faced by the HI, such as difficulties in visually utilizing sign language, gestures, body language, and lip sync, underscore the importance of adopting AT, ED, and VI design principles. Through a rapid review approach, this paper strengthens the research foundation and outlines a conceptual framework for the development of a fusion VR model. This study aligns with the 12th Malaysian Plan's Pillar 5, emphasizing the empowerment of specific target groups, and supports SDG 10 by promoting social equality for the HI. The proposed fusion VR model aims to enhance existing designs by integrating AT, ED, and VI principles, providing a valuable reference for researchers in the field. © 2024 IEEE.
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