Gender Comparative Patterns of Online Gaming Among University Students
The COVID-19 pandemic has led to more online learning among students, hence providing greater access to online devices which also intensify their online gaming activities to the point of addiction. This study investigates undergraduate students’ gender differences in online gaming behavior as well a...
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Springer Science and Business Media Deutschland GmbH
2023
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2-s2.0-85195295385 Jamil N.I.; Soo K.Y.; Ismail N.; Abdullah M. Gender Comparative Patterns of Online Gaming Among University Students 2023 Springer Proceedings in Physics 294 10.1007/978-981-99-2850-7_13 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85195295385&doi=10.1007%2f978-981-99-2850-7_13&partnerID=40&md5=10550267f8f134160b809c6017ce142d The COVID-19 pandemic has led to more online learning among students, hence providing greater access to online devices which also intensify their online gaming activities to the point of addiction. This study investigates undergraduate students’ gender differences in online gaming behavior as well as their perception of the positive and negative implications of online gaming on their academic performance. This quantitative study was conducted using online survey approach. The data was primarily collected through online questionnaires using the Google Form platform. After the data was collected in Google Form, it was screened and transferred to SPSS for analysis. Thereafter, descriptive statistics and a comparison of means were used to achieve the objectives of this study. The main objective is to investigate gender differences in online gaming behavior. In contrast to previous studies that showed male students’ tendency to be more addicted to online gaming, this study revealed that male and female students did not show a significant difference in this aspect. This study also sheds some light on their online gaming behavior with both negative and positive implications for online learning. © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2023 Springer Science and Business Media Deutschland GmbH 9308989 English Conference paper |
author |
Jamil N.I.; Soo K.Y.; Ismail N.; Abdullah M. |
spellingShingle |
Jamil N.I.; Soo K.Y.; Ismail N.; Abdullah M. Gender Comparative Patterns of Online Gaming Among University Students |
author_facet |
Jamil N.I.; Soo K.Y.; Ismail N.; Abdullah M. |
author_sort |
Jamil N.I.; Soo K.Y.; Ismail N.; Abdullah M. |
title |
Gender Comparative Patterns of Online Gaming Among University Students |
title_short |
Gender Comparative Patterns of Online Gaming Among University Students |
title_full |
Gender Comparative Patterns of Online Gaming Among University Students |
title_fullStr |
Gender Comparative Patterns of Online Gaming Among University Students |
title_full_unstemmed |
Gender Comparative Patterns of Online Gaming Among University Students |
title_sort |
Gender Comparative Patterns of Online Gaming Among University Students |
publishDate |
2023 |
container_title |
Springer Proceedings in Physics |
container_volume |
294 |
container_issue |
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doi_str_mv |
10.1007/978-981-99-2850-7_13 |
url |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85195295385&doi=10.1007%2f978-981-99-2850-7_13&partnerID=40&md5=10550267f8f134160b809c6017ce142d |
description |
The COVID-19 pandemic has led to more online learning among students, hence providing greater access to online devices which also intensify their online gaming activities to the point of addiction. This study investigates undergraduate students’ gender differences in online gaming behavior as well as their perception of the positive and negative implications of online gaming on their academic performance. This quantitative study was conducted using online survey approach. The data was primarily collected through online questionnaires using the Google Form platform. After the data was collected in Google Form, it was screened and transferred to SPSS for analysis. Thereafter, descriptive statistics and a comparison of means were used to achieve the objectives of this study. The main objective is to investigate gender differences in online gaming behavior. In contrast to previous studies that showed male students’ tendency to be more addicted to online gaming, this study revealed that male and female students did not show a significant difference in this aspect. This study also sheds some light on their online gaming behavior with both negative and positive implications for online learning. © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2023 |
publisher |
Springer Science and Business Media Deutschland GmbH |
issn |
9308989 |
language |
English |
format |
Conference paper |
accesstype |
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record_format |
scopus |
collection |
Scopus |
_version_ |
1809678477978238976 |