Summary: | In the era of IR 4.0, augmented reality (AR) has seen widespread growth in the information and communication technology (ICT) domain, yet existing AR models often neglect the interaction experience for visually impaired (VI) individuals. This study addresses this gap by integrating affective design (AD) principles into AR, immersive environments (IE), and assistive technology (AT). The main aim is to construct an interfusion AR model that caters to the specific needs of VI interaction, crucial for overcoming challenges faced by the VI in independent living. Prior to constructing the intended model, this study conducts a rapid review approach to analyze conceptual requirements with the objective of strengthening the research gap of the study. This outcome of this study aligns with Pillar 5 of the 12th Malaysian Plan, emphasizing the empowerment of disabled individuals and addressing social well-being for the VI, contributing to Sustainable Development Goal 10 on reducing inequalities. The research is poised to significantly impact the virtualization of VI interaction experiences, leveraging augmented reality advancements in the era of IR 4.0. © 2024 IEEE.
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