Summary: | This research is dedicated to addressing the shortcomings of garbage recycling devices in public places in daily life, enhancing people's concept of environmental protection and integrating the expression of installation art. It empowers public spaces by adopting a mixed-material installation art fusion design based on sound interaction. In the project, the participants' action of throwing garbage is artistically extended and combined with the installation art design to create a human-computer interaction installation art design application mode of integrated material fusion with sound visualization. The goal of this design is to stimulate the interaction between the participants and the recycling device, so as to stimulate their awareness of environmental protection, and to realize the fusion of science, technology, art and humanities in the art design, so as to inject new vitality into the public space. The project is based on the design concepts and theories of contemporary art, and at the same time integrates the knowledge of computer graphics, integrated materials, installation art, public art and other fields, and carries out the integrated design of integrated material installation art with sound interaction as the core. This design concept was proposed with the aim of promoting environmental awareness and realizing art fusion by introducing art elements and stimulating participants' interaction. In the design of the installation, the sound generated by people throwing objects is collected by installing microphones inside the installation, and the sound data is converted into floating point values, which are written and calculated by the multimedia interactive software code, triggering two interactive behaviors: firstly, the sound data is converted into a visualization effect with image forms, and secondly, the collected sound data simultaneously triggers the audio feedback synthesized by the computer, which is outputted through the loudspeaker, finally presenting the sound and the image in the viewport. Eventually, the artistic graphics of sound and graphic interaction are presented in the viewport, realizing an installation art that integrates synthesized materials and sound visualization. In the practical phase of the project, the field research method was used to interview the participants, and the results showed that the participants showed a high degree of acceptance of the concepts conveyed in this project. This shows that through the interaction with the installation, people have thought deeply about the relationship between the concept of environmental protection and the aesthetics of art. The whole study emphasizes the potential of innovative design to trigger human-computer interaction in public space, which not only solves the practical problem of waste management, but also promotes a comprehensive understanding of environmental protection and art in society. © 2024 The Authors.
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