Development of virtual reality fire extinguisher game for safety training

Fire safety training is crucial for everyone. Therefore, implementing interactive training is necessary to support this knowledge among people who are not experts in fire safety, in order to use a fire extinguisher correctly. Commonly the training is held in various ways through formal training, mod...

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Bibliographic Details
Published in:AIP Conference Proceedings
Main Author: Nasaruddin M.A.; Azmi N.H.; Ibrahim N.; Saari E.M.; Ahmad N.A.
Format: Conference paper
Language:English
Published: American Institute of Physics 2024
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85189295320&doi=10.1063%2f5.0149338&partnerID=40&md5=326441fcf03a06938c32c551e499787c
id 2-s2.0-85189295320
spelling 2-s2.0-85189295320
Nasaruddin M.A.; Azmi N.H.; Ibrahim N.; Saari E.M.; Ahmad N.A.
Development of virtual reality fire extinguisher game for safety training
2024
AIP Conference Proceedings
2750
1
10.1063/5.0149338
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85189295320&doi=10.1063%2f5.0149338&partnerID=40&md5=326441fcf03a06938c32c551e499787c
Fire safety training is crucial for everyone. Therefore, implementing interactive training is necessary to support this knowledge among people who are not experts in fire safety, in order to use a fire extinguisher correctly. Commonly the training is held in various ways through formal training, modules and video with limited interaction and motivation. Therefore, this study aims to build a VR Facing Fire game, to educate people on how to extinguish fire in fire hazard circumstances. Through this VR environment, the player would be able to immerse themselves in situation that gives simulated experience which is similar to the real world. Player would act as a victim who need to put out fire or escape from building by using VR headset. The game development involves several phases in GDLC (Game Development Life Cycle) such as pre-production, production and post-production. The results showed that VR Facing Fire games provide good visual aesthetic and motivation among players. However, the realism factor needs to be enhanced to fulfil the VR elements. © 2024 Author(s).
American Institute of Physics
0094243X
English
Conference paper

author Nasaruddin M.A.; Azmi N.H.; Ibrahim N.; Saari E.M.; Ahmad N.A.
spellingShingle Nasaruddin M.A.; Azmi N.H.; Ibrahim N.; Saari E.M.; Ahmad N.A.
Development of virtual reality fire extinguisher game for safety training
author_facet Nasaruddin M.A.; Azmi N.H.; Ibrahim N.; Saari E.M.; Ahmad N.A.
author_sort Nasaruddin M.A.; Azmi N.H.; Ibrahim N.; Saari E.M.; Ahmad N.A.
title Development of virtual reality fire extinguisher game for safety training
title_short Development of virtual reality fire extinguisher game for safety training
title_full Development of virtual reality fire extinguisher game for safety training
title_fullStr Development of virtual reality fire extinguisher game for safety training
title_full_unstemmed Development of virtual reality fire extinguisher game for safety training
title_sort Development of virtual reality fire extinguisher game for safety training
publishDate 2024
container_title AIP Conference Proceedings
container_volume 2750
container_issue 1
doi_str_mv 10.1063/5.0149338
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-85189295320&doi=10.1063%2f5.0149338&partnerID=40&md5=326441fcf03a06938c32c551e499787c
description Fire safety training is crucial for everyone. Therefore, implementing interactive training is necessary to support this knowledge among people who are not experts in fire safety, in order to use a fire extinguisher correctly. Commonly the training is held in various ways through formal training, modules and video with limited interaction and motivation. Therefore, this study aims to build a VR Facing Fire game, to educate people on how to extinguish fire in fire hazard circumstances. Through this VR environment, the player would be able to immerse themselves in situation that gives simulated experience which is similar to the real world. Player would act as a victim who need to put out fire or escape from building by using VR headset. The game development involves several phases in GDLC (Game Development Life Cycle) such as pre-production, production and post-production. The results showed that VR Facing Fire games provide good visual aesthetic and motivation among players. However, the realism factor needs to be enhanced to fulfil the VR elements. © 2024 Author(s).
publisher American Institute of Physics
issn 0094243X
language English
format Conference paper
accesstype
record_format scopus
collection Scopus
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