Summary: | Game-based learning approach enabled to increase attitude and motivation as well as the supporting learning process of all ages. This paper outlined the engagement of Kahoot! in learning the Malaysian University English Test (MUET) for Technical and Vocational College students in Batu Pahat, Malaysia. It aimed to investigate the relationships of attitude, motivation, and achievement in MUET learning through Kahoot! game-based learning. A semester four cohort of Diploma in Construction Engineering Technology students were exposed to the use of Kahoot! during MUET learning session. A quantitative approach was carried out for 53 respondents. Spearman's statistical significance was analyzed by using Statistical Package for Social Science (SPSS) 22. Based on the research finding, there was a strong relationship between students' attitude and motivation, r(51) =.792, p =.01 during the use of Kahoot! in MUET classroom. On the contrary, the analysis of attitude, motivation and achievement relationships did not show any statistically significant among these variables. In this case, students' motivation should be improved by emphasizing English language importance to them to achieve greater achievement in MUET. © 2023 Author(s).
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