Gamified learning experience and adaptation of Malaysian warriors: User interface by the ADDIE model

Traditionally, the learning method in school uses textbooks, notes, and a slide presentation by a teacher. In the 21st century, the teaching method has expanded to use gamification by combining the learning contents with the mechanical elements of a game. Nowadays, educators who have used the method...

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Bibliographic Details
Published in:Perspectives and Practices of Gamification
Main Author: Shawalludin S.; Sanmugam M.; Rabu S.N.A.; Salim N.A.M.; Rahman A.A.
Format: Book chapter
Language:English
Published: Nova Science Publishers, Inc. 2022
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85152749047&partnerID=40&md5=0bb3b03772e301e5c0320178ef1cffd6