Functional size measurement tool-based approach for mobile game

Nowadays, software effort estimation plays an important role in software project management due to its extensive use in industry to monitor progress, and performance, determine overall productivity and assist in project planning. After the success of methods such as IFPUG Function Point Analysis, Ma...

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Published in:International Journal on Advanced Science, Engineering and Information Technology
Main Author: Rusli N.I.A.; Abdullah N.A.S.
Format: Article
Language:English
Published: Insight Society 2020
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087947427&doi=10.18517%2fijaseit.10.3.10185&partnerID=40&md5=69d4796d3538ee4844b7bed2d3f1eb84
id 2-s2.0-85087947427
spelling 2-s2.0-85087947427
Rusli N.I.A.; Abdullah N.A.S.
Functional size measurement tool-based approach for mobile game
2020
International Journal on Advanced Science, Engineering and Information Technology
10
3
10.18517/ijaseit.10.3.10185
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087947427&doi=10.18517%2fijaseit.10.3.10185&partnerID=40&md5=69d4796d3538ee4844b7bed2d3f1eb84
Nowadays, software effort estimation plays an important role in software project management due to its extensive use in industry to monitor progress, and performance, determine overall productivity and assist in project planning. After the success of methods such as IFPUG Function Point Analysis, MarkII Function Point Analysis, and COSMIC Full Function Points, several other extension methods have been introduced to be adopted in software projects. Despite the efficiency in measuring the software cost, software effort estimation, unfortunately, is facing several issues; it requires some knowledge, effort, and a significant amount of time to conduct the measurement, thus slightly ruining the advantages of this approach. This paper demonstrates a functional size measurement tool, named UML Point tool, that utilizes the concept of IFPUG Function Point Analysis directly to Unified Modeling Language (UML) model. The tool allows the UML eXchange Format (UXF) file to decode the UML model of mobile game requirement and extract the diagrams into component complexity, object interface complexity, and sequence diagram complexity, according to the defined measurement rules. UML Point tool then automatically compute the functional size, effort, time, human resources, and total development cost of mobile game. Besides, this paper also provides a simple case study to validate the tool. The initial results proved that the tool could be useful to improve estimation accuracy for mobile game application development and found to be reliable to be applied in the mobile game industry. © 2020, Insight Society.
Insight Society
20885334
English
Article

author Rusli N.I.A.; Abdullah N.A.S.
spellingShingle Rusli N.I.A.; Abdullah N.A.S.
Functional size measurement tool-based approach for mobile game
author_facet Rusli N.I.A.; Abdullah N.A.S.
author_sort Rusli N.I.A.; Abdullah N.A.S.
title Functional size measurement tool-based approach for mobile game
title_short Functional size measurement tool-based approach for mobile game
title_full Functional size measurement tool-based approach for mobile game
title_fullStr Functional size measurement tool-based approach for mobile game
title_full_unstemmed Functional size measurement tool-based approach for mobile game
title_sort Functional size measurement tool-based approach for mobile game
publishDate 2020
container_title International Journal on Advanced Science, Engineering and Information Technology
container_volume 10
container_issue 3
doi_str_mv 10.18517/ijaseit.10.3.10185
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087947427&doi=10.18517%2fijaseit.10.3.10185&partnerID=40&md5=69d4796d3538ee4844b7bed2d3f1eb84
description Nowadays, software effort estimation plays an important role in software project management due to its extensive use in industry to monitor progress, and performance, determine overall productivity and assist in project planning. After the success of methods such as IFPUG Function Point Analysis, MarkII Function Point Analysis, and COSMIC Full Function Points, several other extension methods have been introduced to be adopted in software projects. Despite the efficiency in measuring the software cost, software effort estimation, unfortunately, is facing several issues; it requires some knowledge, effort, and a significant amount of time to conduct the measurement, thus slightly ruining the advantages of this approach. This paper demonstrates a functional size measurement tool, named UML Point tool, that utilizes the concept of IFPUG Function Point Analysis directly to Unified Modeling Language (UML) model. The tool allows the UML eXchange Format (UXF) file to decode the UML model of mobile game requirement and extract the diagrams into component complexity, object interface complexity, and sequence diagram complexity, according to the defined measurement rules. UML Point tool then automatically compute the functional size, effort, time, human resources, and total development cost of mobile game. Besides, this paper also provides a simple case study to validate the tool. The initial results proved that the tool could be useful to improve estimation accuracy for mobile game application development and found to be reliable to be applied in the mobile game industry. © 2020, Insight Society.
publisher Insight Society
issn 20885334
language English
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