Development of augmented reality to learn history

Augmented Reality (AR) is a technology that enables a new information delivery environment. AR promotes both engagement and motivation for people to obtain and acquire certain knowledge or information including those concerning history. People, especially the young generation, often view history as...

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Published in:Bulletin of Electrical Engineering and Informatics
Main Author: Azhar N.H.M.; Diah N.M.; Ahmad S.; Ismail M.
Format: Article
Language:English
Published: Institute of Advanced Engineering and Science 2019
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075595495&doi=10.11591%2feei.v8i4.1635&partnerID=40&md5=9b5a549c0b21a74bfc81a7421b05db46
id 2-s2.0-85075595495
spelling 2-s2.0-85075595495
Azhar N.H.M.; Diah N.M.; Ahmad S.; Ismail M.
Development of augmented reality to learn history
2019
Bulletin of Electrical Engineering and Informatics
8
4
10.11591/eei.v8i4.1635
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075595495&doi=10.11591%2feei.v8i4.1635&partnerID=40&md5=9b5a549c0b21a74bfc81a7421b05db46
Augmented Reality (AR) is a technology that enables a new information delivery environment. AR promotes both engagement and motivation for people to obtain and acquire certain knowledge or information including those concerning history. People, especially the young generation, often view history as an uninteresting and boring subject matter. This may be due to the lack of interactivity and visual images that accompanying the information on history. This could affect our level of understanding about the history of our country such as the fall of Melaka Empire and weaken our spirit of patriotism. Thus, this research aims to study the effect of combining the AR technology together with the traditional information to create excitement in learning history. The development of the AR application in this project is to enhance the traditional book by allowing users to see the digital visual of historical events. The development of the application involves five phases that are analysis, design, develop, implement, and evaluate. The mobile application of AR book on the fall of Melaka Empire history has been developed successfully and the findings show that most users agree that the application contributes to higher users’ satisfaction. © 2019 Institute of Advanced Engineering and Science. All rights reserved.
Institute of Advanced Engineering and Science
20893191
English
Article
All Open Access; Gold Open Access
author Azhar N.H.M.; Diah N.M.; Ahmad S.; Ismail M.
spellingShingle Azhar N.H.M.; Diah N.M.; Ahmad S.; Ismail M.
Development of augmented reality to learn history
author_facet Azhar N.H.M.; Diah N.M.; Ahmad S.; Ismail M.
author_sort Azhar N.H.M.; Diah N.M.; Ahmad S.; Ismail M.
title Development of augmented reality to learn history
title_short Development of augmented reality to learn history
title_full Development of augmented reality to learn history
title_fullStr Development of augmented reality to learn history
title_full_unstemmed Development of augmented reality to learn history
title_sort Development of augmented reality to learn history
publishDate 2019
container_title Bulletin of Electrical Engineering and Informatics
container_volume 8
container_issue 4
doi_str_mv 10.11591/eei.v8i4.1635
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075595495&doi=10.11591%2feei.v8i4.1635&partnerID=40&md5=9b5a549c0b21a74bfc81a7421b05db46
description Augmented Reality (AR) is a technology that enables a new information delivery environment. AR promotes both engagement and motivation for people to obtain and acquire certain knowledge or information including those concerning history. People, especially the young generation, often view history as an uninteresting and boring subject matter. This may be due to the lack of interactivity and visual images that accompanying the information on history. This could affect our level of understanding about the history of our country such as the fall of Melaka Empire and weaken our spirit of patriotism. Thus, this research aims to study the effect of combining the AR technology together with the traditional information to create excitement in learning history. The development of the AR application in this project is to enhance the traditional book by allowing users to see the digital visual of historical events. The development of the application involves five phases that are analysis, design, develop, implement, and evaluate. The mobile application of AR book on the fall of Melaka Empire history has been developed successfully and the findings show that most users agree that the application contributes to higher users’ satisfaction. © 2019 Institute of Advanced Engineering and Science. All rights reserved.
publisher Institute of Advanced Engineering and Science
issn 20893191
language English
format Article
accesstype All Open Access; Gold Open Access
record_format scopus
collection Scopus
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