“Gasing” as a commercialized game product in Malaysia
Gasing is one of the Malay traditional heritage games. It involves a combination of two players and a product called the spinning top. This product has been recognized as an intangible traditional game produced by the National Heritage Department, while the National Craft Malaysia has categorized Ga...
Published in: | International Colloquium of Art and Design Education Research (i-CADER 2014) |
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2016
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2-s2.0-84955411801 Mohd Omar N.F.; Yusoff M.F.; Rusman M.S.; Zainol A.S. “Gasing” as a commercialized game product in Malaysia 2016 International Colloquium of Art and Design Education Research (i-CADER 2014) 10.1007/978-981-287-332-3_12 https://www.scopus.com/inward/record.uri?eid=2-s2.0-84955411801&doi=10.1007%2f978-981-287-332-3_12&partnerID=40&md5=ac802821c7ffcce7cfd6aae201cb0378 Gasing is one of the Malay traditional heritage games. It involves a combination of two players and a product called the spinning top. This product has been recognized as an intangible traditional game produced by the National Heritage Department, while the National Craft Malaysia has categorized Gasing as one of the art crafts in folk games category. In Malaysia, until now no research has been done in analyzing the designing process to achieve the longest time of the spinning gasing when playing such a game. As such, this research aims to explore the physical characteristic of “Gasing” design and to identify the design process and product development of this craft. The research has been conducted via interview sessions with “Gasing” craftsmen in Malacca, Perak, Kelantan, Johor, and Pahang. The observation method of data was carried out from the “Gasing” craftsmen in order to analyze the making of the product in detail. The research outcomes will be recorded as guidance in developing the commercialized ‘Gasing’ which also aims to contribute as an alternative way to preserve the genuineness and the popularity of this game in the future folk games product. © Springer Science+Business Media Singapore 2015. Springer Singapore English Book chapter |
author |
Mohd Omar N.F.; Yusoff M.F.; Rusman M.S.; Zainol A.S. |
spellingShingle |
Mohd Omar N.F.; Yusoff M.F.; Rusman M.S.; Zainol A.S. “Gasing” as a commercialized game product in Malaysia |
author_facet |
Mohd Omar N.F.; Yusoff M.F.; Rusman M.S.; Zainol A.S. |
author_sort |
Mohd Omar N.F.; Yusoff M.F.; Rusman M.S.; Zainol A.S. |
title |
“Gasing” as a commercialized game product in Malaysia |
title_short |
“Gasing” as a commercialized game product in Malaysia |
title_full |
“Gasing” as a commercialized game product in Malaysia |
title_fullStr |
“Gasing” as a commercialized game product in Malaysia |
title_full_unstemmed |
“Gasing” as a commercialized game product in Malaysia |
title_sort |
“Gasing” as a commercialized game product in Malaysia |
publishDate |
2016 |
container_title |
International Colloquium of Art and Design Education Research (i-CADER 2014) |
container_volume |
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container_issue |
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doi_str_mv |
10.1007/978-981-287-332-3_12 |
url |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-84955411801&doi=10.1007%2f978-981-287-332-3_12&partnerID=40&md5=ac802821c7ffcce7cfd6aae201cb0378 |
description |
Gasing is one of the Malay traditional heritage games. It involves a combination of two players and a product called the spinning top. This product has been recognized as an intangible traditional game produced by the National Heritage Department, while the National Craft Malaysia has categorized Gasing as one of the art crafts in folk games category. In Malaysia, until now no research has been done in analyzing the designing process to achieve the longest time of the spinning gasing when playing such a game. As such, this research aims to explore the physical characteristic of “Gasing” design and to identify the design process and product development of this craft. The research has been conducted via interview sessions with “Gasing” craftsmen in Malacca, Perak, Kelantan, Johor, and Pahang. The observation method of data was carried out from the “Gasing” craftsmen in order to analyze the making of the product in detail. The research outcomes will be recorded as guidance in developing the commercialized ‘Gasing’ which also aims to contribute as an alternative way to preserve the genuineness and the popularity of this game in the future folk games product. © Springer Science+Business Media Singapore 2015. |
publisher |
Springer Singapore |
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language |
English |
format |
Book chapter |
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record_format |
scopus |
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Scopus |
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1823296164809670656 |