How simple is simple: Our experience with older adult users
As people age memory capabilities are reduced, thus reminder system can benefit older adult users. However, the uptake of reminder system is still low. In our previous work, we proposed a mental model of older adults for a reminder system. We presented this model using design principles: simplicity,...
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2-s2.0-84899849788 Razak F.H.A.; Razak N.A.; Wan Adnan W.A.; Ahmad N.A. How simple is simple: Our experience with older adult users 2013 ACM International Conference Proceeding Series 10.1145/2525194.2525307 https://www.scopus.com/inward/record.uri?eid=2-s2.0-84899849788&doi=10.1145%2f2525194.2525307&partnerID=40&md5=b1882128daced954af4bd3334d101d14 As people age memory capabilities are reduced, thus reminder system can benefit older adult users. However, the uptake of reminder system is still low. In our previous work, we proposed a mental model of older adults for a reminder system. We presented this model using design principles: simplicity, flexibility, recognizability and familiarity. However, in this research, we were only interested to investigate the simplicity element of the user model. To do this, we evaluated two reminder applications - Calendar and Task which were chosen based on other design principles: flexibility and familiarity. We had six older adult users who evaluated the interfaces based on usability principles: ease of use, ease of learning and user friendliness. The results showed that none of the reminders were considered as easy to use thus classified as unfriendly. What we learned from our study was that older adults only considered 'easy-to-use' if the interfaces were perceived simple enough for them and producing simple design requires a hard work and is a time-consuming process. Association for Computing Machinery English Conference paper |
author |
Razak F.H.A.; Razak N.A.; Wan Adnan W.A.; Ahmad N.A. |
spellingShingle |
Razak F.H.A.; Razak N.A.; Wan Adnan W.A.; Ahmad N.A. How simple is simple: Our experience with older adult users |
author_facet |
Razak F.H.A.; Razak N.A.; Wan Adnan W.A.; Ahmad N.A. |
author_sort |
Razak F.H.A.; Razak N.A.; Wan Adnan W.A.; Ahmad N.A. |
title |
How simple is simple: Our experience with older adult users |
title_short |
How simple is simple: Our experience with older adult users |
title_full |
How simple is simple: Our experience with older adult users |
title_fullStr |
How simple is simple: Our experience with older adult users |
title_full_unstemmed |
How simple is simple: Our experience with older adult users |
title_sort |
How simple is simple: Our experience with older adult users |
publishDate |
2013 |
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ACM International Conference Proceeding Series |
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10.1145/2525194.2525307 |
url |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-84899849788&doi=10.1145%2f2525194.2525307&partnerID=40&md5=b1882128daced954af4bd3334d101d14 |
description |
As people age memory capabilities are reduced, thus reminder system can benefit older adult users. However, the uptake of reminder system is still low. In our previous work, we proposed a mental model of older adults for a reminder system. We presented this model using design principles: simplicity, flexibility, recognizability and familiarity. However, in this research, we were only interested to investigate the simplicity element of the user model. To do this, we evaluated two reminder applications - Calendar and Task which were chosen based on other design principles: flexibility and familiarity. We had six older adult users who evaluated the interfaces based on usability principles: ease of use, ease of learning and user friendliness. The results showed that none of the reminders were considered as easy to use thus classified as unfriendly. What we learned from our study was that older adults only considered 'easy-to-use' if the interfaces were perceived simple enough for them and producing simple design requires a hard work and is a time-consuming process. |
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Association for Computing Machinery |
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English |
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scopus |
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Scopus |
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1809677913267634176 |