Learning with virtual reality: Its effects on students with different learning styles

This study aims to investigate the effects of a virtual reality (VR)-based learning environment on learners with different learning styles. The learning outcomes were measured cognitively through academic performance, and affectively through perceived learning effectiveness and satisfaction. A prete...

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Published in:Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Main Author: Lee E.A.-L.; Wong K.W.; Fung C.C.
Format: Conference paper
Language:English
Published: 2010
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-78049414723&doi=10.1007%2f978-3-642-14484-4_8&partnerID=40&md5=15e429bbffa4addcf8365531ec1644c0
id 2-s2.0-78049414723
spelling 2-s2.0-78049414723
Lee E.A.-L.; Wong K.W.; Fung C.C.
Learning with virtual reality: Its effects on students with different learning styles
2010
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
6250 LNCS

10.1007/978-3-642-14484-4_8
https://www.scopus.com/inward/record.uri?eid=2-s2.0-78049414723&doi=10.1007%2f978-3-642-14484-4_8&partnerID=40&md5=15e429bbffa4addcf8365531ec1644c0
This study aims to investigate the effects of a virtual reality (VR)-based learning environment on learners with different learning styles. The learning outcomes were measured cognitively through academic performance, and affectively through perceived learning effectiveness and satisfaction. A pretest-posttest design was employed for this study. A total of 232 students from four randomly selected co-education secondary schools in a city of East Malaysia participated in this study. There was no significant difference in the cognitive and affective learning outcomes for students with different learning styles in the VR-based learning environment. This shows that the VR-based learning environment offers promise in accommodating individual differences pertaining to learning styles. © 2010 Springer-Verlag Berlin Heidelberg.

16113349
English
Conference paper

author Lee E.A.-L.; Wong K.W.; Fung C.C.
spellingShingle Lee E.A.-L.; Wong K.W.; Fung C.C.
Learning with virtual reality: Its effects on students with different learning styles
author_facet Lee E.A.-L.; Wong K.W.; Fung C.C.
author_sort Lee E.A.-L.; Wong K.W.; Fung C.C.
title Learning with virtual reality: Its effects on students with different learning styles
title_short Learning with virtual reality: Its effects on students with different learning styles
title_full Learning with virtual reality: Its effects on students with different learning styles
title_fullStr Learning with virtual reality: Its effects on students with different learning styles
title_full_unstemmed Learning with virtual reality: Its effects on students with different learning styles
title_sort Learning with virtual reality: Its effects on students with different learning styles
publishDate 2010
container_title Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
container_volume 6250 LNCS
container_issue
doi_str_mv 10.1007/978-3-642-14484-4_8
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-78049414723&doi=10.1007%2f978-3-642-14484-4_8&partnerID=40&md5=15e429bbffa4addcf8365531ec1644c0
description This study aims to investigate the effects of a virtual reality (VR)-based learning environment on learners with different learning styles. The learning outcomes were measured cognitively through academic performance, and affectively through perceived learning effectiveness and satisfaction. A pretest-posttest design was employed for this study. A total of 232 students from four randomly selected co-education secondary schools in a city of East Malaysia participated in this study. There was no significant difference in the cognitive and affective learning outcomes for students with different learning styles in the VR-based learning environment. This shows that the VR-based learning environment offers promise in accommodating individual differences pertaining to learning styles. © 2010 Springer-Verlag Berlin Heidelberg.
publisher
issn 16113349
language English
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record_format scopus
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